Molly Mason is a designer, maker, and researcher in Cambridge, MA.

Having worked as both a fabricator and an architectural designer, she wants to develop a better dialogue between what we make and how we make. Her areas of interest include computational design and fabrication, robotics, interactive fabrication, responsive environments, programmable materials, and the relationship between craft knowledge and computational thinking. Her work looks both at how technology creates environments capable of change and how our own understanding of self and body changes in the face of technology.

Molly received a Masters of Science from the Design and Computation Group at MIT and a Bachelor of Architecture from Pratt Institute, where her thesis “Culture Cultures” was awarded the Lee & Norman Rosenfeld Award for Best Thesis. She practiced architecture and digital fabrication in NYC for several years and has helped create buildings and installations in multiple cities across the U.S. as well as internationally in China and Israel. She currently works as a Workshop Specialist at Autodesk's BUILD space in Boston.



How to Make (Almost) Anything

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